///
declare namespace Registry {
class Sound_event extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.SoundEventBuilder;
create(id: string): Internal.SoundEventBuilder;
}
class Fluid extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.FluidBuilder;
create(id: string): Internal.FluidBuilder;
}
class Block extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.BasicBlockJS$Builder;
create(id: string, type: "detector"): Internal.DetectorBlock$Builder;
create(id: string, type: "slab"): Internal.SlabBlockBuilder;
create(id: string, type: "stairs"): Internal.StairBlockBuilder;
create(id: string, type: "fence"): Internal.FenceBlockBuilder;
create(id: string, type: "fence_gate"): Internal.FenceGateBlockBuilder;
create(id: string, type: "wall"): Internal.WallBlockBuilder;
create(id: string, type: "wooden_pressure_plate"): Internal.WoodenPressurePlateBlockBuilder;
create(id: string, type: "stone_pressure_plate"): Internal.StonePressurePlateBlockBuilder;
create(id: string, type: "wooden_button"): Internal.WoodenButtonBlockBuilder;
create(id: string, type: "stone_button"): Internal.StoneButtonBlockBuilder;
create(id: string, type: "falling"): Internal.FallingBlockBuilder;
create(id: string, type: "crop"): Internal.CropBlockBuilder;
create(id: string): Internal.BasicBlockJS$Builder;
}
class Item extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.BasicItemJS$Builder;
create(id: string, type: "sword"): Internal.SwordItemBuilder;
create(id: string, type: "pickaxe"): Internal.PickaxeItemBuilder;
create(id: string, type: "axe"): Internal.AxeItemBuilder;
create(id: string, type: "shovel"): Internal.ShovelItemBuilder;
create(id: string, type: "hoe"): Internal.HoeItemBuilder;
create(id: string, type: "helmet"): Internal.ArmorItemBuilder$Helmet;
create(id: string, type: "chestplate"): Internal.ArmorItemBuilder$Chestplate;
create(id: string, type: "leggings"): Internal.ArmorItemBuilder$Leggings;
create(id: string, type: "boots"): Internal.ArmorItemBuilder$Boots;
create(id: string, type: "music_disc"): Internal.RecordItemJS$Builder;
create(id: string): Internal.BasicItemJS$Builder;
}
class Enchantment extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.EnchantmentBuilder;
create(id: string): Internal.EnchantmentBuilder;
}
class Mob_effect extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.BasicMobEffect$Builder;
create(id: string): Internal.BasicMobEffect$Builder;
}
class Entity_type extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
}
class Block_entity_type extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
}
class Potion extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.PotionBuilder;
create(id: string): Internal.PotionBuilder;
}
class Particle_type extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.ParticleTypeBuilder;
create(id: string): Internal.ParticleTypeBuilder;
}
class Motive extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.MotiveBuilder;
create(id: string): Internal.MotiveBuilder;
}
class Custom_stat extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.CustomStatBuilder;
create(id: string): Internal.CustomStatBuilder;
}
class Point_of_interest_type extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.PoiTypeBuilder;
create(id: string): Internal.PoiTypeBuilder;
}
class Villager_type extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.VillagerTypeBuilder;
create(id: string): Internal.VillagerTypeBuilder;
}
class Villager_profession extends Internal.RegistryObjectBuilderTypes$RegistryEventJS {
create(id: string, type: "basic"): Internal.VillagerProfessionBuilder;
create(id: string): Internal.VillagerProfessionBuilder;
}
}