/// declare const settings: Internal.ServerSettings; declare const console: Internal.ConsoleJS; declare const RARITY_RARE: Rarity; declare const HOUR: 3600000; declare const SLOT_FEET: EquipmentSlot; declare const SLOT_HEAD: EquipmentSlot; // declare const global: {}; declare const MAIN_HAND: Hand; declare const SLOT_LEGS: EquipmentSlot; declare const AIR_BLOCK: Internal.class_2189; declare const RARITY_UNCOMMON: Rarity; declare const AIR_ITEM: Internal.class_1739; declare const SLOT_CHEST: EquipmentSlot; declare const RARITY_EPIC: Rarity; declare const Painter: Internal.Painter; declare const SECOND: 1000; declare const MINUTE: 60000; declare const SLOT_OFFHAND: EquipmentSlot; declare const RARITY_COMMON: Rarity; declare const Client: Internal.ClientWrapper; declare const SLOT_MAINHAND: EquipmentSlot; declare const OFF_HAND: Hand;