// priority: 0 // 玩家切换世界时设置为冒险模式(KubeJS Additions) onEvent('player.change_dimension', (event) => { const evServer = event.getServer(); const evPlayer = event.getPlayer(); const player = evServer ? evServer.getPlayer(evPlayer) : null; if (!player) { console.error('自动切换游戏模式失败:找不到玩家'); return; } if (player.isCreativeMode()) { player.setGameMode('adventure'); } });