feat: 添加黑色栅栏、白色栅栏方块
This commit is contained in:
@@ -248,6 +248,30 @@ function regBlockBuildingAndFurniture(event) {
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texture: '',
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type: 'cardinal',
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},
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{
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name: 'building_fence_c_black',
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label: '黑色栅栏',
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blockstate: getFenceBlockstateJson(
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`${P_BLOCK}/building/building_fence_c_black_post`,
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`${P_BLOCK}/building/building_fence_c_black_side`,
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),
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box: null,
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model: '',
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texture: 'minecraft:block/black_concrete',
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type: 'fence',
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},
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{
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name: 'building_fence_c_white',
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label: '白色栅栏',
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blockstate: getFenceBlockstateJson(
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`${P_BLOCK}/building/building_fence_c_white_post`,
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`${P_BLOCK}/building/building_fence_c_white_side`,
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),
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box: null,
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model: '',
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texture: 'minecraft:block/white_concrete',
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type: 'fence',
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},
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{
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name: 'building_ground_a',
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label: '地面(红色混凝土 + 磨制闪长岩)',
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@@ -653,6 +677,7 @@ function regBlockBuildingAndFurniture(event) {
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let blockLabel = config.label;
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let blockName = config.name;
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let blockId = `${MOD_ID}:${blockName}`;
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let blockState = config.blockstate;
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let blockType = config.type;
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let block = null;
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@@ -661,7 +686,11 @@ function regBlockBuildingAndFurniture(event) {
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let modelPath1 = modelPath0 ? `${P_BLOCK}/${modelPath0}` : '';
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let texturePath0 = config.texture;
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let texturePath1 = texturePath0 ? `${P_BLOCK}/${texturePath0}` : '';
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let texturePath1 = texturePath0 || '';
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if (texturePath0 && !texturePath0.includes(':')) {
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texturePath1 = `${P_BLOCK}/${texturePath0}`;
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}
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if (blockType) {
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block = event.create(blockId, blockType);
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@@ -672,41 +701,49 @@ function regBlockBuildingAndFurniture(event) {
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TAB_BLOCKS_ITEMS.push(blockId);
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// 设置基础属性
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if (blockBox) {
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if (blockType === '' || blockType === 'cardinal') {
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if (blockBox) {
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setBlockProps(block, {
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boxConfig: blockBox,
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boxType: 'custom',
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displayName: blockLabel,
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isSolid: false,
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modelPath: modelPath1 ? {
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blockName: blockName,
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blockNamespace: MOD_ID,
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filePath: modelPath1,
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} : null,
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renderType: 'cutout',
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textureAll: texturePath1,
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});
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} else {
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setBlockProps(block, {
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boxConfig: null,
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boxType: 'full',
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displayName: blockLabel,
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isSolid: true,
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modelPath: modelPath1 ? {
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blockName: blockName,
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blockNamespace: MOD_ID,
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filePath: modelPath1,
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} : null,
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renderType: 'solid',
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textureAll: texturePath1,
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});
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}
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} else if (blockType === 'fence') {
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setBlockProps(block, {
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boxConfig: blockBox,
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boxType: 'custom',
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displayName: blockLabel,
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isSolid: false,
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modelPath: modelPath1 ? {
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blockName: blockName,
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blockNamespace: MOD_ID,
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filePath: modelPath1,
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} : null,
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renderType: 'cutout',
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textureAll: texturePath1,
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});
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} else {
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setBlockProps(block, {
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boxConfig: null,
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boxType: 'full',
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displayName: blockLabel,
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isSolid: true,
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modelPath: modelPath1 ? {
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blockName: blockName,
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blockNamespace: MOD_ID,
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filePath: modelPath1,
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} : null,
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renderType: 'solid',
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renderType: 'cutout_mipped',
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textureAll: texturePath1,
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});
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}
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// 生成方块状态
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if (config.blockstate) {
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if (blockState) {
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JSON_ASSETS.push({
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path: `${P_BLOCK_STATE}/${blockName}`,
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data: config.blockstate,
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data: blockState,
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});
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}
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@@ -1526,6 +1563,7 @@ function regBlockOtherBasic(event) {
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let blockLabel = config.label;
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let blockName = config.name;
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let blockId = `${MOD_ID}:${blockName}`;
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let blockState = config.blockstate;
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let blockType = config.type;
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let block = null;
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@@ -1534,7 +1572,11 @@ function regBlockOtherBasic(event) {
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let modelPath1 = modelPath0 ? `${P_BLOCK}/${modelPath0}` : '';
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let texturePath0 = config.texture;
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let texturePath1 = texturePath0 ? `${P_BLOCK}/${texturePath0}` : '';
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let texturePath1 = texturePath0 || '';
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if (texturePath0 && !texturePath0.includes(':')) {
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texturePath1 = `${P_BLOCK}/${texturePath0}`;
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}
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if (blockType) {
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block = event.create(blockId, blockType);
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@@ -1545,41 +1587,49 @@ function regBlockOtherBasic(event) {
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TAB_BLOCKS_ITEMS.push(blockId);
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// 设置基础属性
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if (blockBox) {
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if (blockType === '' || blockType === 'cardinal') {
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if (blockBox) {
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setBlockProps(block, {
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boxConfig: blockBox,
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boxType: 'custom',
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displayName: blockLabel,
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isSolid: false,
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modelPath: modelPath1 ? {
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blockName: blockName,
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blockNamespace: MOD_ID,
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filePath: modelPath1,
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} : null,
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renderType: 'cutout',
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textureAll: texturePath1,
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});
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} else {
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setBlockProps(block, {
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boxConfig: null,
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boxType: 'full',
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displayName: blockLabel,
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isSolid: true,
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modelPath: modelPath1 ? {
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blockName: blockName,
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blockNamespace: MOD_ID,
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filePath: modelPath1,
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} : null,
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renderType: 'solid',
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textureAll: texturePath1,
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});
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}
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} else if (blockType === 'fence') {
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setBlockProps(block, {
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boxConfig: blockBox,
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boxType: 'custom',
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displayName: blockLabel,
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isSolid: false,
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modelPath: modelPath1 ? {
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blockName: blockName,
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blockNamespace: MOD_ID,
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filePath: modelPath1,
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} : null,
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renderType: 'cutout',
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textureAll: texturePath1,
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});
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} else {
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setBlockProps(block, {
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boxConfig: null,
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boxType: 'full',
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displayName: blockLabel,
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isSolid: true,
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modelPath: modelPath1 ? {
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blockName: blockName,
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blockNamespace: MOD_ID,
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filePath: modelPath1,
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} : null,
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renderType: 'solid',
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renderType: 'cutout_mipped',
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textureAll: texturePath1,
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});
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}
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// 生成方块状态
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if (config.blockstate) {
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if (blockState) {
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JSON_ASSETS.push({
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path: `${P_BLOCK_STATE}/${blockName}`,
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data: config.blockstate,
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data: blockState,
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});
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}
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