941 lines
23 KiB
JavaScript
941 lines
23 KiB
JavaScript
window.addEventListener('DOMContentLoaded', () => {
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/** 显示模式列表 */
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const DISPLAY_MODES = {
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data: {
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isDefault: true,
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label: '数据显示',
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},
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spectrum: {
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isDefault: false,
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label: '频谱显示',
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},
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};
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/** 分辨率配置选项 */
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const RESOLUTION_LIST = {
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'160x80': {
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isDefault: true,
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label: '160x80',
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lcdX: 160, lcdY: 80,
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showWidth: 320, showHeight: 240,
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},
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'320x172': {
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isDefault: false,
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label: '320x172',
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lcdX: 320, lcdY: 172,
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showWidth: 320, showHeight: 240,
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},
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'320x240': {
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isDefault: false,
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label: '320x240',
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lcdX: 320, lcdY: 240,
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showWidth: 320, showHeight: 240,
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},
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};
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/** @type {HTMLButtonElement} */
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const connectButton = document.getElementById('connect-button');
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/** @type {HTMLButtonElement} */
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const disconnectButton = document.getElementById('disconnect-button');
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/** @type {HTMLButtonElement} */
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const startButton = document.getElementById('start-button');
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/** @type {HTMLButtonElement} */
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const stopButton = document.getElementById('stop-button');
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/** @type {HTMLSelectElement} */
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const displayModeSelector = document.getElementById('display-mode-selector');
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/** @type {HTMLSelectElement} */
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const resolutionSelector = document.getElementById('resolution-selector');
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/** @type {HTMLCanvasElement} */
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const canvas = document.getElementById('canvas-element');
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const ctx = canvas.getContext('2d');
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/**
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* @desc 串口对象
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* @type {SerialPort}
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*/
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let serialPort = null;
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/**
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* @desc 串口读取器
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* @type {ReturnType<typeof serialPort.readable.getReader>}
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*/
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let serialReader = null;
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/**
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* @desc 串口写入器
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* @type {ReturnType<typeof serialPort.writable.getWriter>}
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*/
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let serialWriter = null;
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/** 连接状态,0: 未连接, 1: 已连接 */
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let deviceState = 0;
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/** 渲染间隔,毫秒 */
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let renderInterval = 100;
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/** 发送间隔,毫秒 */
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let sendInterval = 100;
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/** 最后一次渲染的时间戳 */
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let lastRenderTime = 0;
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/** 最后一次发送的时间戳 */
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let lastSendTime = 0;
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/** 渲染循环 requestAnimationFrame ID */
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let renderAnimationId = null;
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/** 发送循环 requestAnimationFrame ID */
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let sendAnimationId = null;
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/**
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* @desc 显示模式
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* @type {keyof (typeof DISPLAY_MODES)}
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*/
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let displayMode = 'data';
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// 音频相关变量
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/** @type {AudioContext} */
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let audioContext = null;
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/** @type {ReturnType<typeof audioContext.createAnalyser>} */
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let audioAnalyser = null;
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/** @type {number} */
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let audioBufferLength = null;
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/** @type {Uint8Array} */
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let audioDataArray = null;
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/** @type {ReturnType<typeof audioContext.createMediaStreamSource>} */
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let microphone = null;
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/** 音频是否已初始化 */
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let isAudioReady = false;
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// 显示参数
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let CANVAS_WIDTH = 0; // 画布显示宽度
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let CANVAS_HEIGHT = 0; // 画布显示高度
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let LCD_WIDTH = 0; // 设备实际宽度
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let LCD_HEIGHT = 0; // 设备实际高度
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/** 数据文本渲染类 */
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class DataTextRender {
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constructor() {
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this.monitorData = {};
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this.font = '32px Arial';
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}
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updateDataText() {
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let date = new Date();
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this.monitorData = {
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row_1: {
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value: `${String(date.getFullYear()).padStart(2, '0')}-${String(date.getMonth() + 1).padStart(2, '0')}-${String(date.getDate()).padStart(2, '0')}`,
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label: '日期',
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unit: '',
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detail: '',
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color: '#FFFF00',
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icon: 'I',
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},
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row_2: {
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value: `${String(date.getHours()).padStart(2, '0')}:${String(date.getMinutes()).padStart(2, '0')}:${String(date.getSeconds()).padStart(2, '0')}`,
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label: '时间',
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unit: '',
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detail: '',
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color: '#00FFFF',
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icon: 'I',
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},
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row_3: {
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value: `${String(date.getFullYear()).padStart(2, '0')}-${String(date.getMonth() + 1).padStart(2, '0')}-${String(date.getDate()).padStart(2, '0')}`,
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label: '日期',
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unit: '',
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detail: '',
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color: '#FFFF00',
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icon: 'I',
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},
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row_4: {
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value: `${String(date.getHours()).padStart(2, '0')}:${String(date.getMinutes()).padStart(2, '0')}:${String(date.getSeconds()).padStart(2, '0')}`,
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label: '时间',
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unit: '',
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detail: '',
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color: '#00FFFF',
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icon: 'I',
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},
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};
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return this.monitorData;
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}
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formatDisplayText(key, showIcon = false) {
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let item = this.monitorData[key];
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if (!item) {
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return '';
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}
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let icon = showIcon ? `[${item.icon}] ` : '';
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let detail = item.detail || '';
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if (detail) {
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return `${icon}${item.label}: ${item.value}${item.unit} ${detail}`;
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} else {
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return `${icon}${item.label}: ${item.value}${item.unit}`;
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}
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}
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createDisplayImage() {
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// 更新数据
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this.updateDataText();
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// 清空画布
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ctx.fillStyle = 'black';
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ctx.fillRect(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT);
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// 绘制网格布局
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this.drawGridLayout();
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}
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drawGridLayout() {
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let layouts = [
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{ key: 'row_1', position: [10, 10] },
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{ key: 'row_2', position: [10, 50] },
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{ key: 'row_3', position: [10, 90] },
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{ key: 'row_4', position: [10, 130] },
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];
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ctx.font = this.font;
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ctx.textBaseline = 'top';
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ctx.textAlign = 'left';
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layouts.forEach(layout => {
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if (this.monitorData[layout.key]) {
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let item = this.monitorData[layout.key];
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let text = this.formatDisplayText(layout.key, false);
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ctx.fillStyle = item['color'];
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ctx.fillText(text, layout.position[0], layout.position[1]);
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}
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});
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}
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}
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/** 数据文本渲染实例 */
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const dataTextRender = new DataTextRender();
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/** 开始音频分析,初始化音频上下文和麦克风 */
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async function audioAnalyserStart() {
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try {
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// 创建音频上下文
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audioContext = new (window.AudioContext || window.webkitAudioContext)();
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// 请求麦克风访问
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let stream = await navigator.mediaDevices.getUserMedia({
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audio: true,
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video: false,
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});
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// 创建麦克风源
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microphone = audioContext.createMediaStreamSource(stream);
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// 创建分析器
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audioAnalyser = audioContext.createAnalyser();
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audioAnalyser.fftSize = 256;
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audioAnalyser.smoothingTimeConstant = 0.25;
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// 连接麦克风到分析器
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microphone.connect(audioAnalyser);
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// 获取分析器数据
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audioBufferLength = audioAnalyser.frequencyBinCount;
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audioDataArray = new Uint8Array(audioBufferLength);
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// 更新状态
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isAudioReady = true;
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console.info('音频初始化成功,音频分析已开始');
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} catch (error) {
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console.error('音频初始化失败:', error);
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isAudioReady = false;
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}
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}
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/** 停止音频分析 */
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function audioAnalyserStop() {
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if (audioContext) {
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audioContext.close();
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audioContext = null;
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}
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if (microphone) {
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microphone.disconnect();
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microphone = null;
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}
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if (audioAnalyser) {
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audioAnalyser.disconnect();
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audioAnalyser = null;
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}
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isAudioReady = false;
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console.info('音频分析已停止');
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}
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/** 将 32 位整数拆分为 4 个字节 */
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function convertDigitToInts(di) {
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return [(di >> 24) & 0xFF, (di >> 16) & 0xFF, (di >> 8) & 0xFF, di & 0xFF];
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}
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/**
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* @description 将 RGB565 颜色转换为 RGB 颜色
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* @param {number} color565 RGB565 颜色值
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* @returns {number[]} RGB 颜色值数组,格式:`[r, g, b]`
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*/
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function convertRgb565ToRgb(color565) {
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const r = ((color565 >> 11) & 0x1F) << 3;
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const g = ((color565 >> 5) & 0x3F) << 2;
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const b = (color565 & 0x1F) << 3;
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return [r, g, b];
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}
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/**
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* @description 将 RGB888 转换为 RGB565 格式
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* @param {ImageData} imageData 包含 RGB888 数据的 ImageData 对象
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* @returns {number[]} 包含 RGB565 数据的数组
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*/
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function convertRgb888ToRgb565(imageData) {
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let rgb565Array = [];
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for (let i = 0; i < imageData.data.length; i += 4) {
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let r = imageData.data[i];
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let g = imageData.data[i + 1];
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let b = imageData.data[i + 2];
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let rgb565 = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
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rgb565Array.push(rgb565);
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}
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return rgb565Array;
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|
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}
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/**
|
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* 对图像数据进行压缩处理,减少传输数据量
|
||
* - 基于 `compaction.c` 中的 `MSN_compaction` 算法移植
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*/
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function convertDisplayData(imageData = []) {
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let totalDataSize = imageData.length;
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let dataPerPage = 128;
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||
let hexUse = [];
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let dataIndex = 0;
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// -- 按页处理数据,每页 128 个像素 --
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let totalPages = Math.floor(totalDataSize / dataPerPage);
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for (let page = 0; page < totalPages; page++) {
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let i = 0;
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while (i < 128) {
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let a = 0;
|
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let a_data = imageData[dataIndex];
|
||
|
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// 统计第 1 种颜色的连续出现次数(最多 15 次)
|
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for (let s = 0; s < 15; s++) {
|
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if (i < 128 && a_data === imageData[dataIndex]) {
|
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a++;
|
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i++;
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dataIndex++;
|
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} else {
|
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break;
|
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}
|
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}
|
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|
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let b = 0;
|
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let b_data = 0;
|
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|
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// 统计第 2 种颜色的连续出现次数(最多 15 次)
|
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if (i < 128) {
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b_data = imageData[dataIndex];
|
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for (let s = 0; s < 15; s++) {
|
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if (i < 128 && b_data === imageData[dataIndex]) {
|
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b++;
|
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i++;
|
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dataIndex++;
|
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} else {
|
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break;
|
||
}
|
||
}
|
||
}
|
||
|
||
// 输出压缩数据:
|
||
// [9, a*16+b, a_data 高字节, a_data 低字节, b_data 高字节, b_data 低字节]
|
||
hexUse.push(9);
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||
hexUse.push(a * 16 + b);
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||
hexUse.push((a_data >> 8) & 0xFF);
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||
hexUse.push(a_data & 0xFF);
|
||
hexUse.push((b_data >> 8) & 0xFF);
|
||
hexUse.push(b_data & 0xFF);
|
||
|
||
}
|
||
}
|
||
|
||
// -- 处理剩余数据 --
|
||
|
||
let remainingDataSize = totalDataSize % dataPerPage;
|
||
|
||
if (remainingDataSize !== 0) {
|
||
|
||
let remainingData = imageData.slice(totalDataSize - remainingDataSize);
|
||
|
||
// 补全数据到 128 字节
|
||
while (remainingData.length < dataPerPage) {
|
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remainingData.push(0xFFFF);
|
||
}
|
||
|
||
let i = 0;
|
||
let dataIndex = 0;
|
||
|
||
while (i < 128) {
|
||
|
||
let a = 0;
|
||
let a_data = remainingData[dataIndex];
|
||
|
||
for (let s = 0; s < 15; s++) {
|
||
if (i < 128 && a_data === remainingData[dataIndex]) {
|
||
a++;
|
||
i++;
|
||
dataIndex++;
|
||
} else {
|
||
break;
|
||
}
|
||
}
|
||
|
||
let b = 0;
|
||
let b_data = 0;
|
||
|
||
if (i < 128) {
|
||
b_data = remainingData[dataIndex];
|
||
for (let s = 0; s < 15; s++) {
|
||
if (i < 128 && b_data === remainingData[dataIndex]) {
|
||
b++;
|
||
i++;
|
||
dataIndex++;
|
||
} else {
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
hexUse.push(9);
|
||
hexUse.push(a * 16 + b);
|
||
hexUse.push((a_data >> 8) & 0xFF);
|
||
hexUse.push(a_data & 0xFF);
|
||
hexUse.push((b_data >> 8) & 0xFF);
|
||
hexUse.push(b_data & 0xFF);
|
||
|
||
}
|
||
}
|
||
|
||
return hexUse;
|
||
|
||
}
|
||
|
||
/** 设置 LCD 显示起始坐标 */
|
||
function lcdSetDisplayXY(lcdD0 = 0, lcdD1 = 0) {
|
||
let hexUse = [];
|
||
hexUse.push(2); // LCD 多次写入命令
|
||
hexUse.push(0); // 设置起始位置指令
|
||
hexUse.push(Math.floor(lcdD0 / 256)); // X 坐标高字节
|
||
hexUse.push(lcdD0 % 256); // X 坐标低字节
|
||
hexUse.push(Math.floor(lcdD1 / 256)); // Y 坐标高字节
|
||
hexUse.push(lcdD1 % 256); // Y 坐标低字节
|
||
return hexUse;
|
||
}
|
||
|
||
/** 设置 LCD 显示区域大小 */
|
||
function lcdSetDisplaySize(lcdD0 = 0, lcdD1 = 0) {
|
||
let hexUse = [];
|
||
hexUse.push(2); // LCD 多次写入命令
|
||
hexUse.push(1); // 设置大小指令
|
||
hexUse.push(Math.floor(lcdD0 / 256)); // 宽度高字节
|
||
hexUse.push(lcdD0 % 256); // 宽度低字节
|
||
hexUse.push(Math.floor(lcdD1 / 256)); // 高度高字节
|
||
hexUse.push(lcdD1 % 256); // 高度低字节
|
||
return hexUse;
|
||
}
|
||
|
||
/**
|
||
* @description 设置 LCD 显示区域并准备写入数据
|
||
* @param {number} lcdX - 显示区域起始 X 坐标
|
||
* @param {number} lcdY - 显示区域起始 Y 坐标
|
||
* @param {number} lcdW - 显示区域宽度
|
||
* @param {number} lcdH - 显示区域高度
|
||
*/
|
||
async function lcdSetDisplaySend(lcdX = 0, lcdY = 0, lcdW = 0, lcdH = 0) {
|
||
|
||
let hexUse = [];
|
||
|
||
hexUse.push(...lcdSetDisplayXY(lcdX, lcdY));
|
||
hexUse.push(...lcdSetDisplaySize(lcdW, lcdH));
|
||
hexUse.push(2); // LCD 多次写入命令
|
||
hexUse.push(3); // 设置指令
|
||
hexUse.push(7); // 载入地址
|
||
hexUse.push(0, 0, 0);
|
||
|
||
await sendData(hexUse);
|
||
|
||
}
|
||
|
||
/**
|
||
* @description 监听串口数据
|
||
* @param {typeof serialReader} reader
|
||
* @param {TextDecoder} decoder
|
||
*/
|
||
async function listenSerialData(reader, decoder) {
|
||
try {
|
||
while (true) {
|
||
|
||
let { value, done } = await reader.read();
|
||
|
||
// 端口已关闭
|
||
if (done) {
|
||
console.info('串口已关闭');
|
||
deviceState = 0;
|
||
break;
|
||
}
|
||
|
||
// 处理接收到的数据
|
||
let data = decoder.decode(value);
|
||
|
||
console.debug('接收数据:', data);
|
||
|
||
// 检测是否为 MSN 设备
|
||
if (data.length > 5) {
|
||
for (let n = 0; n < data.length - 5; n++) {
|
||
if (data.charCodeAt(n) === 0) {
|
||
if (data.substring(n + 1, n + 4) === 'MSN') {
|
||
// 确认是 MSN 设备
|
||
console.info('检测到 MSN 设备');
|
||
deviceState = 1;
|
||
// 检查是否收到连接确认
|
||
if (data.substring(n + 1, n + 6) === 'MSNCN') {
|
||
console.info('MSN 设备连接完成');
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
} catch (error) {
|
||
console.error('读取串口数据失败:', error);
|
||
deviceState = 0;
|
||
}
|
||
}
|
||
|
||
/** 循环发送画布内容到设备 */
|
||
async function sendCanvas(timestamp = 0) {
|
||
|
||
// 限制发送频率
|
||
if (timestamp - lastSendTime >= sendInterval) {
|
||
|
||
// 更新时间戳
|
||
lastSendTime = timestamp;
|
||
|
||
// 未连接,结束后续处理
|
||
if (!deviceState) {
|
||
sendAnimationId = requestAnimationFrame(sendCanvas);
|
||
return;
|
||
}
|
||
|
||
// 创建一个临时画布用于图像缩放
|
||
let tempCanvas = document.createElement('canvas');
|
||
let tempCtx = tempCanvas.getContext('2d');
|
||
|
||
tempCanvas.width = LCD_WIDTH;
|
||
tempCanvas.height = LCD_HEIGHT;
|
||
|
||
// 将原始画布内容缩放到设备实际分辨率
|
||
tempCtx.drawImage(canvas, 0, 0, LCD_WIDTH, LCD_HEIGHT);
|
||
|
||
// 获取缩放后的图像数据
|
||
let imageData = tempCtx.getImageData(0, 0, LCD_WIDTH, LCD_HEIGHT);
|
||
|
||
// 转换为 RGB565 格式
|
||
let rgb565 = convertRgb888ToRgb565(imageData);
|
||
|
||
// 压缩数据
|
||
let hexUse = convertDisplayData(rgb565);
|
||
|
||
// 设置显示区域
|
||
await lcdSetDisplaySend(0, 0, LCD_WIDTH, LCD_HEIGHT);
|
||
|
||
// 发送数据到设备
|
||
await sendData(hexUse);
|
||
|
||
}
|
||
|
||
// 循环发送
|
||
sendAnimationId = requestAnimationFrame(sendCanvas);
|
||
|
||
}
|
||
|
||
/** 发送数据到设备 */
|
||
async function sendData(dataArray = []) {
|
||
|
||
if (!serialWriter) {
|
||
return;
|
||
}
|
||
|
||
try {
|
||
let data = new Uint8Array(dataArray);
|
||
await serialWriter.write(data);
|
||
console.debug('发送数据成功:', dataArray.length, '字节');
|
||
} catch (error) {
|
||
console.error('发送数据失败:', error);
|
||
}
|
||
|
||
}
|
||
|
||
/** 发送文本到设备 */
|
||
async function sendText(text = '') {
|
||
|
||
if (!serialWriter) {
|
||
return;
|
||
}
|
||
|
||
try {
|
||
|
||
// 构建消息
|
||
let data = new Uint8Array(text.length + 1);
|
||
|
||
// 添加消息头
|
||
data[0] = 0x00;
|
||
|
||
// 处理消息内容
|
||
for (let i = 0; i < text.length; i++) {
|
||
data[i + 1] = text.charCodeAt(i);
|
||
}
|
||
|
||
await serialWriter.write(data);
|
||
|
||
console.debug('发送文本成功:', text);
|
||
|
||
} catch (error) {
|
||
console.error('发送文本失败:', error);
|
||
}
|
||
|
||
}
|
||
|
||
/** 循环渲染画布内容 */
|
||
async function renderCanvas(timestamp = 0) {
|
||
|
||
// 限制渲染频率
|
||
if (timestamp - lastRenderTime >= renderInterval) {
|
||
|
||
// 更新时间戳
|
||
lastRenderTime = timestamp;
|
||
|
||
// 更新画布内容
|
||
switch (displayMode) {
|
||
case 'data':
|
||
await renderDataText();
|
||
break;
|
||
case 'spectrum':
|
||
await renderAudioSpectrum();
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
}
|
||
|
||
// 循环渲染
|
||
renderAnimationId = requestAnimationFrame(renderCanvas);
|
||
|
||
}
|
||
|
||
/** 渲染音频频谱内容 */
|
||
async function renderAudioSpectrum() {
|
||
|
||
// 初始化音频
|
||
if (!isAudioReady) {
|
||
await audioAnalyserStart();
|
||
}
|
||
|
||
// 清空画布
|
||
ctx.fillStyle = 'black';
|
||
ctx.fillRect(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT);
|
||
|
||
if (!audioAnalyser) {
|
||
ctx.fillStyle = 'white';
|
||
ctx.font = '16px Arial';
|
||
ctx.textAlign = 'center';
|
||
ctx.fillText('音频未初始化', CANVAS_WIDTH / 2, CANVAS_HEIGHT / 2);
|
||
return;
|
||
}
|
||
|
||
// 获取频谱数据
|
||
audioAnalyser.getByteFrequencyData(audioDataArray);
|
||
|
||
// 计算柱状图宽度和间距
|
||
let barWidth = (CANVAS_WIDTH / audioBufferLength) * 2.5;
|
||
let x = 0;
|
||
|
||
// 绘制频谱柱状图
|
||
for (let i = 0; i < audioBufferLength; i++) {
|
||
|
||
// 计算柱状图高度
|
||
let barHeight = (audioDataArray[i] / 255) * CANVAS_HEIGHT;
|
||
|
||
// 生成渐变颜色
|
||
let r = Math.floor((i / audioBufferLength) * 255);
|
||
let g = Math.floor((audioDataArray[i] / 255) * 255);
|
||
let b = 150;
|
||
|
||
ctx.fillStyle = `rgb(${r}, ${g}, ${b})`;
|
||
|
||
// 绘制柱状图
|
||
ctx.fillRect(x, CANVAS_HEIGHT - barHeight, barWidth, barHeight);
|
||
|
||
// 移动到下一个柱状图位置
|
||
x += barWidth + 1;
|
||
|
||
}
|
||
|
||
}
|
||
|
||
/** 渲染数据文本内容 */
|
||
async function renderDataText() {
|
||
|
||
// 更新画布内容
|
||
dataTextRender.createDisplayImage();
|
||
|
||
}
|
||
|
||
// 初始化下拉选项
|
||
(function () {
|
||
|
||
let displayModeElements = [];
|
||
let resolutionElements = [];
|
||
|
||
// 显示模式
|
||
for (let key in DISPLAY_MODES) {
|
||
|
||
/** @type {typeof DISPLAY_MODES['data']} */
|
||
let item = DISPLAY_MODES[key];
|
||
let element = document.createElement('option');
|
||
|
||
element.value = key;
|
||
element.textContent = item.label;
|
||
displayModeElements.push(element);
|
||
|
||
if (item.isDefault) {
|
||
element.selected = true;
|
||
}
|
||
|
||
}
|
||
|
||
// 分辨率
|
||
for (let key in RESOLUTION_LIST) {
|
||
|
||
/** @type {typeof RESOLUTION_LIST['160x80']} */
|
||
let item = RESOLUTION_LIST[key];
|
||
let element = document.createElement('option');
|
||
|
||
element.value = key;
|
||
element.textContent = item.label;
|
||
resolutionElements.push(element);
|
||
|
||
if (item.isDefault) {
|
||
|
||
element.selected = true;
|
||
|
||
// 更新画布属性
|
||
canvas.width = item.showWidth;
|
||
canvas.height = item.showHeight;
|
||
|
||
// 更新显示参数
|
||
CANVAS_WIDTH = item.showWidth;
|
||
CANVAS_HEIGHT = item.showHeight;
|
||
LCD_WIDTH = item.lcdX;
|
||
LCD_HEIGHT = item.lcdY;
|
||
|
||
}
|
||
|
||
}
|
||
|
||
// 添加到下拉列表
|
||
displayModeSelector.append.apply(displayModeSelector, displayModeElements);
|
||
resolutionSelector.append.apply(resolutionSelector, resolutionElements);
|
||
|
||
})();
|
||
|
||
// 初始化事件
|
||
(function () {
|
||
|
||
// 点击连接设备按钮
|
||
connectButton.addEventListener('click', async () => {
|
||
try {
|
||
|
||
// 请求用户授权访问串口设备
|
||
serialPort = await navigator.serial.requestPort();
|
||
|
||
// 打开串口
|
||
await serialPort.open({
|
||
baudRate: 115200,
|
||
dataBits: 8,
|
||
stopBits: 1,
|
||
parity: 'none',
|
||
flowControl: 'hardware',
|
||
});
|
||
|
||
const encoder = new TextEncoder();
|
||
const decoder = new TextDecoder('gbk');
|
||
|
||
serialReader = serialPort.readable.getReader();
|
||
serialWriter = serialPort.writable.getWriter();
|
||
|
||
// 开始监听串口数据
|
||
listenSerialData(serialReader, decoder);
|
||
|
||
console.info('MSN 设备连接中...');
|
||
|
||
// 发送连接确认消息
|
||
await sendText('MSNCN');
|
||
|
||
// 连接成功后自动开始发送
|
||
setTimeout(() => {
|
||
if (!sendAnimationId) {
|
||
console.info('自动开始发送');
|
||
sendAnimationId = requestAnimationFrame(sendCanvas);
|
||
}
|
||
}, 100);
|
||
|
||
} catch (error) {
|
||
console.error('连接设备失败:', error);
|
||
}
|
||
});
|
||
|
||
// 点击断开连接按钮
|
||
disconnectButton.addEventListener('click', async () => {
|
||
|
||
// 断开连接前自动停止发送
|
||
if (sendAnimationId) {
|
||
console.info('自动停止发送');
|
||
cancelAnimationFrame(sendAnimationId);
|
||
sendAnimationId = null;
|
||
}
|
||
|
||
if (serialReader) {
|
||
await serialReader.cancel();
|
||
serialReader.releaseLock();
|
||
serialReader = null;
|
||
}
|
||
|
||
if (serialWriter) {
|
||
await serialWriter.close();
|
||
serialWriter.releaseLock();
|
||
serialWriter = null;
|
||
}
|
||
|
||
if (serialPort) {
|
||
await serialPort.close();
|
||
serialPort = null;
|
||
}
|
||
|
||
deviceState = 0;
|
||
console.info('断开连接成功');
|
||
|
||
});
|
||
|
||
// 点击开始渲染按钮
|
||
startButton.addEventListener('click', () => {
|
||
if (!renderAnimationId) {
|
||
console.info('开始渲染');
|
||
renderAnimationId = requestAnimationFrame(renderCanvas);
|
||
}
|
||
});
|
||
|
||
// 点击停止渲染按钮
|
||
stopButton.addEventListener('click', () => {
|
||
|
||
// 停止循环渲染
|
||
if (renderAnimationId) {
|
||
console.info('停止渲染');
|
||
cancelAnimationFrame(renderAnimationId);
|
||
renderAnimationId = null;
|
||
}
|
||
|
||
// 停止音频分析
|
||
audioAnalyserStop();
|
||
|
||
});
|
||
|
||
// 显示模式选择
|
||
displayModeSelector.addEventListener('change', () => {
|
||
|
||
displayMode = displayModeSelector.value;
|
||
|
||
let info = DISPLAY_MODES[displayMode];
|
||
|
||
if (info) {
|
||
console.info(`显示模式切换成功: ${info.label}`);
|
||
} else {
|
||
console.error('显示模式切换失败:模式无效');
|
||
displayMode = '';
|
||
return;
|
||
}
|
||
|
||
});
|
||
|
||
// 分辨率选择
|
||
resolutionSelector.addEventListener('change', () => {
|
||
|
||
let value = resolutionSelector.value;
|
||
let config = RESOLUTION_LIST[value];
|
||
|
||
// 更新画布属性
|
||
canvas.width = CANVAS_WIDTH;
|
||
canvas.height = CANVAS_HEIGHT;
|
||
|
||
// 更新显示参数
|
||
CANVAS_WIDTH = config.showWidth;
|
||
CANVAS_HEIGHT = config.showHeight;
|
||
LCD_WIDTH = config.lcdX;
|
||
LCD_HEIGHT = config.lcdY;
|
||
|
||
// 显示信息
|
||
console.info(`分辨率切换成功:${value}`);
|
||
|
||
});
|
||
|
||
})();
|
||
|
||
});
|