---
title: "「Minecraft」In-Game Info XML 样式"
date: 2025-03-16T18:37:30Z
lastmod: 2025-03-16T18:39:48Z
tags: [Minecraft,模组,分享,代码片段]
---
# 「Minecraft」In-Game Info XML 样式
模组本体:[In-Game Info XML](https://www.curseforge.com/minecraft/mc-mods/ingame-info-xml)
前置模组:[Lunatrius Core](https://www.curseforge.com/minecraft/mc-mods/lunatriuscore)
游戏版本:Minecraft Java Edition 正式版 1.12.2
---
## 说明
分享一下自己在用的 In-Game Info XML Mod 的样式。
## 使用方法
#### 方法一
1. 把代码保存为 `InGameInfo.xml` 文件(编码 `UTF-8`),放入 `.minecraft/config/` 文件夹。
2. 启动游戏或直接在游戏中执行命令 `/igi reload` 进行加载。
#### 方法二
1. 把代码保存为 `文件名.xml` 文件(文件名自定义;编码 `UTF-8`),放入 `.minecraft/config/` 文件夹。
2. 在游戏中执行命令 `/igi load 文件名.xml`(`文件名` 是第 1 步中自己修改的文件名)进行加载。
## 效果图






## 代码
> 若需要二次修改发布,请保留原作者信息,谢谢!
### 完整版本
```xml
天数: $b{day}$r 时间: $b{mctime24} $a({rltime24})$r
daytime
$e日$r
$8夜$r $e☾ {moonphase}$r
raining
$b☔$r
thundering
$b⚡$r
snowing
$b❄$r
NE
nextweatherchange
?
天气切换: $a{nextweatherchange}
群系: $a{biome} $r(温: $b{temperature} $r湿: $b{humidity}$r)
slimechunk
$a史莱姆区块
slimes
(可生成)$f
亮度:
light
7.5
$e
$c
light
$r (视野:
lighteye
7.5
$e
$c
lighteye
$r)
FPS:
GT
fps
60
45
30
15
0
$a
$e
$6
$c
$4
fps
生命: $c{health} $r/ $c{maxhealth}$r 移动速度: $e{speed}
等级: $bLv.{playerlevel} $e{xpthislevel}$f / $e{xpcap}$f ($e
xpthislevel
xpcap
0
%$f)$r
分数: $6{score}
mouseoverid
0.5
信息
mouseoverid
0.5
$e{mouseovername}
mouseoverid
0.5
$a{mouseoveruniquename} $b{mouseoverid}:{mouseovermetadata}
mouseoverpowerinput
0.5
$eMin: $7{mouseoverpowerweak} $aMax: $7{mouseoverpowerstrong} $bInput: $7{mouseoverpowerinput}
{xi} {yi} {zi} (
EQ
abrfinedirection
N
NE
E
SE
S
SW
W
NW
北
东北
东
东南
南
西南
西
西北
未知
)
speed
1
区块 ({chunkx}, {chunkz}) {axisdirection}
mainhandicon
GE
mainhanddamageleft
mainhandmaxdamage
50
20
10
0
$e
$6
$c
$4
mainhanddamageleft
0.5
{mainhanddamageleft}$f / $e{mainhandmaxdamage}
mainhandname
potiondurationticks0
0.5
{potionduration0} {potionicon0}
potiondurationticks1
0.5
{potionduration1} {potionicon1}
potiondurationticks2
0.5
{potionduration2} {potionicon2}
potiondurationticks3
0.5
{potionduration3} {potionicon3}
potiondurationticks4
0.5
{potionduration4} {potionicon4}
potiondurationticks5
0.5
{potionduration5} {potionicon5}
potiondurationticks6
0.5
{potionduration6} {potionicon6}
potiondurationticks7
0.5
{potionduration7} {potionicon7}
potiondurationticks8
0.5
{potionduration8} {potionicon8}
GE
helmetdamageleft
helmetmaxdamage
50
20
10
$e
$6
$c
$4
helmetdamageleft
0.5
{helmetdamageleft}$f / $e{helmetmaxdamage}
{helmeticon}
GE
chestplatedamageleft
chestplatemaxdamage
50
20
10
$e
$6
$c
$4
chestplatedamageleft
0.5
{chestplatedamageleft}$f / $e{chestplatemaxdamage}
{chestplateicon}
GE
leggingsdamageleft
leggingsmaxdamage
50
20
10
$e
$6
$c
$4
leggingsdamageleft
0.5
{leggingsdamageleft}$f / $e{leggingsmaxdamage}
{leggingsicon}
GE
bootsdamageleft
bootsmaxdamage
50
20
10
$e
$6
$c
$4
bootsdamageleft
0.5
{bootsdamageleft}$f / $e{bootsmaxdamage}
{bootsicon}
nearbyplayerdistance0
0
{nearbyplayericon0} {nearbyplayername0} {nearbyplayerdistance0} Blocks
nearbyplayerdistance1
0
{nearbyplayericon1} {nearbyplayername1} {nearbyplayerdistance1} Blocks
nearbyplayerdistance2
0
{nearbyplayericon2} {nearbyplayername2} {nearbyplayerdistance2} Blocks
nearbyplayerdistance3
0
{nearbyplayericon3} {nearbyplayername3} {nearbyplayerdistance3} Blocks
ping
0.5
{ping}ms {pingicon}
检测中...
```
### 简洁版本
```xml
mouseoverid
0.5
$e{mouseovername}
mouseoverid
0.5
$a{mouseoveruniquename} $b{mouseoverid}:{mouseovermetadata}
mouseoverpowerinput
0.5
$eMin: $7{mouseoverpowerweak} $aMax: $7{mouseoverpowerstrong} $bInput: $7{mouseoverpowerinput}
{xi} {yi} {zi} (
EQ
abrfinedirection
N
NE
E
SE
S
SW
W
NW
北
东北
东
东南
南
西南
西
西北
未知
)
speed
1
区块 ({chunkx}, {chunkz}) {axisdirection}
ping
0.5
{ping}ms {pingicon}
检测中...
```